Is it planned to have a sort of new classes and compendium classes codex, like the actual monster codex ?
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That would be pretty cool. And then a codex for magic items or other kinds of non-mundane equipment and all would be in place? Maybe one for Dungeon Moves, too…
So many possibilities!
Check the community, we already talked about it this week I think
Development time is the main limitation, which is why it’s open source now. Adding magic items and jobs/plot hooks are things I’d love to do and shouldn’t be _too_hard.
Sage LaTorra do you have any idea how much cooler than the D&D 4 online Compendium this already is?
I hope so, Bernd Pressler
I just did a little testing on adding other data types and it’s not as easy as I’d like, but it seems possible.
…you all know that once I poke at this stuff I can’t stop right? So now it’s going to happen.
That would be pretty cool. And then a codex for magic items or other kinds of non-mundane equipment and all would be in place? Maybe one for Dungeon Moves, too…
So many possibilities!
Check the community, we already talked about it this week I think
Development time is the main limitation, which is why it’s open source now. Adding magic items and jobs/plot hooks are things I’d love to do and shouldn’t be _too_hard.
Sage LaTorra do you have any idea how much cooler than the D&D 4 online Compendium this already is?
I hope so, Bernd Pressler
I just did a little testing on adding other data types and it’s not as easy as I’d like, but it seems possible.
…you all know that once I poke at this stuff I can’t stop right? So now it’s going to happen.
http://forums.somethingawful.com/showthread.php?threadid=3540201&pagenumber=1&perpage=40#post413760066 The Dungeon World thread on Something Awful has a pretty good compendium of fan-content in the second post, linked here.
Sage LaTorra -> Seriously, what language is the codex written in?
Jacob Randolph I was thinking of something more formalized, more Codex-like, with fillable blanks, etc…
It would also help if the content was easily searchable, instead of a simple list. 🙂 Which the Codex offers for monsters.
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