So, for now I will release only 1 part of the cc I am working on, this is from the karmic shaper
Make your own luck
You are attuned to the strands of fate and how to twist them but beware, what fortuna giveth, she also taketh away.
When you invoke your luck on a move and roll a 6- you can turn it into a 10+ but when you do, the GM holds 1 misfortune. He can spend misfortune 1 for 1 to turn a 10+ into a 6- on one of your moves.
You can’t Make your own luck, as long as the GM holds misfortune.
Does this work? Could it be cleaned up?