This is a monster conversion I made from Pathfinder (http://paizo.com/pathfinderRPG/prd/monsters/wight.html). I’m looking for advice and proofreading.
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Wight (Group, Stealthy)
Slam (d8 damage) 10 HP 1 Armor
Close
Special Qualities: Draining touch
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Wights are humanoids who rise as undead due to necromancy, a violent death, or an extremely malevolent personality. In some cases, a wight arises when an evil undead spirit permanently bonds with a corpse, often the corpse of a slain warrior. They are barely recognizable to those who knew them in life; their flesh is twisted by evil and undeath, the eyes burn with hatred, and the teeth become beast-like. In some ways, a wight bridges the gap between a ghoul and a spectre—a warped animated corpse whose touch steals living energy. Instinct: to consume life force
• Drain vital energy by touch
• Flank attack from a black spot
• Turn dead victims into spawn
Where does the wight’s armor come from?
Thick hide (p. 226). Moreover in Appendix Three (p. 387) it’s said to give 1 Armor if the original armor of the monster is average. So we have our wight with 1 Armor.