I’m hoping to start a Dungeon World game soon using the Innistrad setting from Magic: The Gathering. This setting only has humans, so to provide a little more variety in racial moves, I wanted to give the players the option of taking a move related to the province they were born in if they don’t like the Human option from their class. I came up with three choices for each location. Do any of these moves look out of whack?
Innistrad Regional (alternative race) Moves
Gavony – rolling moors dotted with small towns and villages
Townsman – When you spend a little while in a town or village, you can quickly work out the location of the important places and who is really in charge.
Hard Won Knowledge -When you spout lore about undead or geists, take +1
Self-sufficient – You learned a craft in your youth. What can you make/repair?
Kessig – dense woodland with small settlements carved out of the forest
Sterner Stuff – When you are faced with a scene of grisly horror, take +1 to any rolls to resist fear.
Folk Wisdom – When you come up with a pithy saying, a wise parable, or an Old Wives tale, take +1 forward to the next action that the wisdom applies to.
The Beast Within – When you spout lore about werewolves, take +1
Nephalia – misty sea coast with busy port cities
Hard Bargainer – Take +1 to the Supply move, and subtract an additional CHA from the cost of items (minimum cost = 1 coin)
Born on the waves – Take +1 to rolls made on boats, ships, or the sea
Disturbers of the Blessed Sleep – When you spout lore about skaberen or ghoulcallers, take +1
Stensia – mountainous land of eternal twilight and stoic peasants
Stoic – When you must roll to endure a hardship, take +1
Our hungry masters – When you spout lore about vampires, take +1
Mountaineer – When you Defy Danger or Spout Lore in the mountains, take +1
Thraben – the great city, home to the Cathedral of Avacyn
Urban Sophistication – when dealing with rustics or others who might be impressed that you are from the great city, take +1.
Prominent Piety – You know well the ways of the Avacynian church. Take +1 when you Parley with members of the church or especially devout laymen.
See beneath the surface – When you Discern Realities to determine a person’s motivations, take +1