12 thoughts on “I created a monster! Matt Capizzi , this is kind of what I was telling you about on Monday.”

  1. Many of the moves given are based around the illusions idea, it could, perhaps, be changed to have the following moves:

    – creates illusions that mislead, confuse, threaten or hide

    – teleports between rooms inside the lair

    – animates other objects

    The size change thing could be overlooked entirely or simply turned into a move too:

    – assembles or disassembles to different sizes (increase by +1 or decrease by -1 damage per “category” change)

    This simplifies reading when using it on the fly, something I give a lot of face value in DW monsters. Really like the idea though.

  2. Looks great! Doesn’t unrelenting and the description cover the last move already though? Looks a lot simpler to pick a move at a glance and yet true to the original intent you had.

  3. Being ultra-picky I would say that warping light and shade is already covered by casting illusions. You might give it the special quality “illusionist”. I prefer moves that are very active and give you a feel for what you would say in the fiction and lots of creative freedom:

    • cast illusions that trap, mislead and confuse

    • be instantly in any room

    • attack with the resources of the lair

    • disassemble to achieve different sizes or attack as a group

  4. If we’re going to be ultra-picky, then I would argue that “warping light and shade” and “projecting illusions” are two separate spells that fall under the category (school?) of illusion. I also wouldn’t put the Illusionist special quality on the creature because the spells originated with the creator, not with the creature: the creature is already intelligent, but isn’t sentient/self-aware.

    Ultimately, I’m happy with it. If you plan on using it, which I welcome you and everyone else to, then by all means muck with it to make it work for you.

  5. I am happy the way it is right now, too generic is not evocative enough for me, but too specific makes it take more than a quick read at the table, thus my earlier comments to improve its usability. =)

  6. The thing I failed to understand about the disassemble move is that this thing can have it’s hands or legs attack you independently – wonderfully creepy.

Comments are closed.