Hey folks – I thought I’d post some of the stats I’ve been using for running the old AD&D module “Steading of the Hill Giant Chief” for Dungeon World up at my blog. This first lot is for the giants, in addition to the Hill Giant in the Dungeon World book; I’ll post the hill giants’ minions and other critters next time. Hope you like them. 🙂
http://sarahnewtonwriter.com/2013/01/04/dungeon-world-a-handful-of-giants/
Sarah, Those are frightening stats. Nosnra on his own could well be a match for the 16HP Dragon.
Hi Declan, 🙂
Nosnra is certainly meant to be a badass – the big Boss Fight dude. I haven’t actually played him through yet, though I don’t think he has quite the kill potential of the dragon. But, sure, you don’t want to be getting into Hack & Slash with him unless you’ve got some serious armour and damage potential yourself. I’m imagining there’ll be a lot of ducking behind giant furniture and tactical manoeuvres with him – and a strong chance the fight won’t be conclusive. I’m experimenting with gradations of lethality / competence with the DW stat blocks and rules – looking forwards to playing it. 🙂
If nothing else, the fact that he can’t rain fire on you while hovering over the battlefield gives a SLIGHT edge to the dragon.
Pinging Pete Cornell , who I know has love for this module.
Yeah, but Nosnra can fling boulders at that flying dragon with disturbing accuracy 😉
I was thinking from the perspective of a party of adventurers deciding who they’d dread more.
They could probably have a pretty even fight.