I will be GMing my second session soon and I was hoping for some advice about some GM moves to make out of combat. In my first session, in combat, I felt like it flowed well and I had a sense of moves that made sense. However, out of combat on either failures or partial successes I felt like I defaulted to attracting the attention of enemies or using up resources.
For instance, say someone is in a town and is attempting to Spout Lore about a castle they have just heard about. I am not sure what I would do on a 6- or 7-9. Similarly for a 6- on casting a spell. Any creative suggestions? Thanks for the help!