Gladiator Lizard (Solitary, Intelligent, Construct)

Gladiator Lizard (Solitary, Intelligent, Construct)

Gladiator Lizard (Solitary, Intelligent, Construct)

Claws (d10 damage 2 piercing) 16 HP, 2 armor

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Special Qualities: Magical Creation

This extremely rare creature is only found naturally on the Bleak Shore of Nehwon. Eggs of the gladiator lizard may occasionally be taken from the Bleak Shore and the hatchlings uses as guards or in zoos.Gladiator lizards appear to be of magical or alien origin. They seem never to need food or other nourishment.They are large lizardoids with huge sharp claws instead of hands. Young lizards emerge from their eggs fully grown and the eggs can be enchanted to hatch when disturbed by intruders. Their lifespan seems to be considerable – two decades or more. This is especially useful when they are used as guardians, since they cannot be tamed or otherwise civilized. In such cases, there is always a fail-safe device that can cage or otherwise restrain the gladiator lizards if the owner wishes to visit his valuables.

Instinct: Destroy

Hatch and Attack

When you agree to play chess with Death, roll+INT.

When you agree to play chess with Death, roll+INT.

When you agree to play chess with Death, roll+INT.

On a 10+ you win and your next Last Breath move will be successful. Or a comrade will be returned from his kingdom?

On a 7-9 you play to a draw; gain a +1 on your next Last Breath roll.

On a 6 or less you lose and Death has a small quest in mind to square the books…or your soul would also be valid payment. The “choice” is yours.

I managed to find a first edition copy pdf of Dungeon World…

I managed to find a first edition copy pdf of Dungeon World…

I managed to find a first edition copy pdf of Dungeon World…

Check out the Bloodstone IdoI adventure at the end of the book!

From a time before man (2011) but still great!

https://drive.google.com/file/d/0B7cav44145d9OE5YdTNVT2p4MGM/view?usp=sharing

Another classic that every Dungeon World GM should have, dated but still wonderful.

Another classic that every Dungeon World GM should have, dated but still wonderful.

Another classic that every Dungeon World GM should have, dated but still wonderful.

https://drive.google.com/file/d/0B7cav44145d9U0w5YlBlbFZUeW8/view?usp=sharing

By the by if anyone doesn’t have a copy of possibly the best short Dungeon World adventure ever written…grab it!

By the by if anyone doesn’t have a copy of possibly the best short Dungeon World adventure ever written…grab it!

By the by if anyone doesn’t have a copy of possibly the best short Dungeon World adventure ever written…grab it! All hail John Aegard!

https://drive.google.com/file/d/0B7cav44145d9a19iMWNVOXBtcU0/view?usp=sharing

Does any have a pdf copy of the Spanterhook Thieves Guild mini-dungeon from the first “Red Book” edition of Dungeon…

Does any have a pdf copy of the Spanterhook Thieves Guild mini-dungeon from the first “Red Book” edition of Dungeon…

Does any have a pdf copy of the Spanterhook Thieves Guild mini-dungeon from the first “Red Book” edition of Dungeon World? It’s referenced everywhere and I’m curious…

If I may be forgiven a personal note, this is the last Dungeon Starter I worked on before my dad died.

If I may be forgiven a personal note, this is the last Dungeon Starter I worked on before my dad died.

If I may be forgiven a personal note, this is the last Dungeon Starter I worked on before my dad died. Some Tavern patrons have asked me over the last couple of years why I’ve written so many and the simple answer is that it was a means I used to cope while caring for my parents. This seems a fitting tribute in a way. 

Professor Clarence E. Tygart (1935-2016) 

Rest In Peace. 

https://drive.google.com/file/d/0B7cav44145d9RkxxWDNuOUQ4TVU/view?usp=sharing