Today, I revisit Christopher Pound’s wonderful random Vancian spell names for three new spells, one each for three…

Today, I revisit Christopher Pound’s wonderful random Vancian spell names for three new spells, one each for three…

Today, I revisit Christopher Pound’s wonderful random Vancian spell names for three new spells, one each for three different game systems.

http://spesmagna.com/archives/2712

Evil and intelligent, the bajang, a type of lesser spirit, lives in tropical jungles, where it delights in…

Evil and intelligent, the bajang, a type of lesser spirit, lives in tropical jungles, where it delights in…

Evil and intelligent, the bajang, a type of lesser spirit, lives in tropical jungles, where it delights in terrorizing settlements….

http://spesmagna.com/archives/2706

I’ve relaunched my school’s story game club, Ludi Fabularum, expanding it to two days after school during the week…

I’ve relaunched my school’s story game club, Ludi Fabularum, expanding it to two days after school during the week…

I’ve relaunched my school’s story game club, Ludi Fabularum, expanding it to two days after school during the week with a maximum of six students in each group.

Group One features four 5th-graders playing Brock, human druid; Titanius, human paladin; Elcatude, human ranger; and Kya, human thief. I started them out using Jason Lutes’s “Children of the Wood” funnel starter. The players determined that Kya had befriended Sukira, the most recent missing child, who was the youngest daughter of a poor family befriended by Brock. Titanius and Elcatude believe that a cyclops lives in the Thornwood, and that this monster, which neither of them has ever seen, might be responsible for the monthly child abductions. The quartet ventured beyond the river into the forboding Thornwood. They picked a strange trail of small-footed humanoids which led them into an ambush by a bizarre, fearsome tree-like monster. We ended today in the middle of a pitched battle against this monster as well as a half-dozen thornlings that decided to ambush the heroes.

Group Two started with “The Dog-Men Cometh”, another of Lutes’s funnel starters. This group has more players, but they ended with similar party compositions: Elana, human druid; Celion, human ranger; Elixea, elf barbarian; Fox, human thief; and Piper, human barbarian. (Normally I’d not allow two of the same class, but Piper’s player started in Group One but had to change days due to transportation issues, and it didn’t seem fair to have her make up a new PC.) This adventure started in media res with the heroes holed up in a peasant’s home while dog-men battered down the door. After a pitched but lop-sided battle, the heroes emerged victorious and Celion and Kitty, her cougar animal companion, raced off after the few surviving dog-men, picking up their trail outside the village. In response to one of the pre-game questions, the students composed this nursery rhyme:

“Don’t go out at midnight.

Dog-men will come and bite.

They’ll definitely give a fright.

Good night!”

So, I might actually get to play as a regular player instead of the GM starting with our next Man Day.

So, I might actually get to play as a regular player instead of the GM starting with our next Man Day.

So, I might actually get to play as a regular player instead of the GM starting with our next Man Day. I’ve not been a regular player in, like, years. Leaning toward a bard. (Possible name: Romeo Capistrano de Amoro). I’m also tickled by the Fool, but I’m not sure the GM would go for that. (Note to +Adrien Thoen, who wrote the Fool class: There’s a wacky amount of errors in grammar, et cetera, in the PDF.)

Decisions, decisions, decisions.

In our sort-of twice-monthly DW campaign, events have progressed on the Island of the Lizard God.

In our sort-of twice-monthly DW campaign, events have progressed on the Island of the Lizard God.

In our sort-of twice-monthly DW campaign, events have progressed on the Island of the Lizard God. The major event is that the Spear of Serpents was retrieved from the vault. The new Chosen One, Mack the Druid (replacing the other Chosen One who had died horribly), led the heroes against the Lizard God in a fierce battle in the lava fields.

My son Christopher, playing jungle dwarf cleric Brother Hurak, sundered the pillars holding up the crust of lava rock on which the Lizard God raged, dropping the giant T-Rex into a lava pool, which burnt the Lizard God to death after Grister the Spellslinger discovered the secret to undoing the monster’s nigh-invulnerability.

In the process, Hurak ended up dying. He entered the Fundamental Forge of the dwarven god of metalworking. His mettle was tested, and found worthy of greater achievements. The Forge God sent Hurak back to the land of the living with the mission of freeing the once-ruled-by-dwarves lands from the clutches of non-dwarven foreign devils.

Which sounded like a compendium class sort of thing to me, but I quickly ended up with the PDF at the link, which I think is kind of bleh.

Thoughts? Suggestions?

Coming soon from the public domain for your game: Fearsome Creatures of the Lumberwoods for Dungeon World.

Coming soon from the public domain for your game: Fearsome Creatures of the Lumberwoods for Dungeon World.

Coming soon from the public domain for your game: Fearsome Creatures of the Lumberwoods for Dungeon World.