One of the things that eventually inspired me to make Adventures on Dungeon Planet was writing a comic book about…
One of the things that eventually inspired me to make Adventures on Dungeon Planet was writing a comic book about cosmonauts on a mission to the far reaches of the universe, for my friend Nathan to draw (the guy I’m doing the Monthly Monsters thing with). That comic is finally finished!
I got sick of lugging my harcover copy of Dungeon World around.
I got sick of lugging my harcover copy of Dungeon World around. I thought it would be much easier to just have the GM section in a book and that’s it. All the PC stuff is on the character sheets, and I mostly run prepared dungeons (or Dungeon Planet stuff) so I have monsters in my prep already.
So I made Truncheon World, the truncated Dungeon World: a 128 page 6×9 book with just the GM sections and the rules I might want to reference when running the game. I mostly re-ordered things and put rules together in a way that makes sense to me, although I added the concept of dungeon fronts from Lair of the Unknown and a list of questions and situations for each of the character classes that GMs can use to get things going. I also did some nice-looking layout for it, complete with flowery dingbats around the edges and crap, and got a B&W version from Lulu. I thought it would be nice to have the dingbat stuff colour-coded by section, so it’s easier to find stuff, and I’m waiting to see what Lightning Source sends me based on that file. I also made a half-letter sized pdf without the flowery dingbats.
Anyway, I’m looking for input as to if and how I should make these available to other peoples.
Things I DO want:
— I wanted a small book version of the rules. Now I have that, rock on.
— I want to make this available to anybody else who wants one. A few people expressed interest when I first mentioend it in passing, so why shouldn’t they have one, too?
— It would also be nice to get paid a few bucks for the editing and layout work.
Things I DON’T want:
— I’m not looking to replace the DW rulebook. I don’t want anybody grabbing this version and the free character sheets and then using the Codex just because it’s cheaper than buying DW (I’m trying to ride some coat-tails here, not take the coat for myself, if you know what I mean). People should pick up Truncheon World if they already have DW and also want a slimmer reference volume.
So, if you are interested in this, what do you think I should do?
Should I even bother releasing a pdf? Or just a print version?
Should I make it cheap? Or should I price it so that it’s not an attractive alternative to buying DW in print? Which one do you think works best for Sage and Adam?
Here’s a new project I’m starting up: Monthly Monsters via Patreon.
Here’s a new project I’m starting up: Monthly Monsters via Patreon. Written by me, illustrated by Nathan Jones (witchpit.com). Every month, we release a monster, with a full-page illustration and 3-7 pages of writing (half-letter pages, that is), but only to the people who pledge $2 a month. But if you pledge $4 a month, we also send you one or more Bonus Monster. Once we have enough for a book, we make a book of monsters and send everyone who is subscribed to pledge a free pdf copy of it.
See our first example Monthly Monster: the Satyrical Dramatists.
Just like Kickstarter, there are stretch goals and pledge levels. The higher total amount we have, the more monsters we can afford to make and release, which means more monsters for your $4 pledge, and more free books for everyone who pledges (because we’ll finish them faster). Plus, we’re looking at rewards for higher pledge levels, like getting a print copy mailed to you, being able to request a monster, and having a random draw for free original artwork. Have ideas? Let me know.
This is a new thing, so I’d like to get feedback from people who are interested in this project. What would you like out of a Monthly Monster campaign? What would make this project more attractive to you? What aspects are most important, which ones do you not care about?
Page 216 (pdf 218). How the hell does Opportunity work?
Page 216 (pdf 218). How the hell does Opportunity work?
Subtract one steadings thing from distance, then square root of pi the other steading and then compare with one of the two steadings. How does this actually work?
Incidentally, a week from now (the 25th) I will be interviewed on the rpgnet IRC channel, at 5pm Vancouver time (which I believe is midnight GMT?). I’m assuming we’ll focus primarily on Adventures on Dungeon Planet, but I’m not that familiar with this interview series and I think it’s open season for the peanut gallery.
I’m usually pretty good about keeping all the outrageous things I say in person off the internet, but in this kind of format, who knows.