Tags: Hand, Close, Reach, Near, Far
How often do you focus on these in your game? What are their impact?
Do brass knuckles go toe-to-toe with longswords in Hack & Slash, or do you require clever combat maneuvers?
PC charges with dagger [Hand] and enemy has spear [Reach]? What about when the enemy charges with the dagger, and the PC has the spear?
I have my own opinions on this, but I’m curious what the community thinks! If someone can point me to a relevant blog, forum or G+ post, I would appreciate that too.