What’s everyone’s philosophy on TPKs (Total Party Kill)? It seems many gaming communities try to avoid them at all costs. But if we’re letting the dice decide fate, it’s got to always be a possibility, right?
I’ve never been one to actively avoid the TPK. I feel like it can open interesting new direction that no one planned for. At its worst, the players create new characters and avenge the last party. At its best, Last Breath rolls can be involved and the party could be driven through Death’s domain on a really cool adventure.
How do people here handle TPKs? Do you avoid them at all costs? If it’s happened in your game, what did you do with it?