Lets talk Spout Lore. How do you GM it? I think the most difficult problem is trying to make solid GM moves on a 6-. Everyone knows that if your 6- Moves aren’t threatening there isn’t a way to stop players from trying to Spout Lore in every conceivable situation.
How do you keep players from Spouting Lore at every opportunity? How do you combine puzzles with Spout Lore? How many ways can you Move on a 6- to make it really count?