I would like some advice on running a game of Freebooters On The Frontier. The players in my face-to-face group are pretty new to RPGs, and so far we’ve played a campaign of Apocalypse World 2e which they all loved. For our next game, they’ve expressed an interest in a dark & gritty fantasy, sword & sorcery game. As they feel comfortable with AW / Powered By The Apocalypse, I thought that Freebooters + Perilous Wilds would fit perfectly, as straight-up Dungeon World seems a bit too big-picture heroic for want we want.
My question is… do my players or I need to read and understand Dungeon World first before playing Freebooters successfully? Or will our experience with Apocalypse World 2E be enough to allow us to ‘get’ Freebooters without any experience of Dungeon World?
Also, I’ve bought the PDF of Freebooters and the soft-cover of Perilous Wilds, but i’ve heard talk of a FotF 2nd Edition. Is it available anywhere?
Thanks in advance for your help!