Yesterday my players arrived without notice. I did have not prepared at all but I did want to play so I winged it. Some discomfort is growing in me as I recall some moments were really lame.
Plot summary: Monsters sent a strike team into a major city to destroy an important altar. Some monsters (orkasters on Worgs) were causing diversions to call the guard attention so that their leader could go to spot x in the city to destroy x important objective.
The party was not formally created, they know each other but still not a team so they tried to go their own way.
The barbarian stole a horse and started runnig through the city jumping from roof to roof. The elven Mentor and his students (a human evil fighter and an Immolator Salamander) were trying to cut the invaders way in but arrived really late. The cleric was at the temple just in case anybody attacked it (or using the rest room) and the rogue was at a blacksmith shop chatting about the weather.
The action followed them with different scenarios but they kept pulling apart and rolling low which moved the Grim Portents fast ahead. They could not react on time and since they did not do much to save the city some npc intervention was in place to kill the monsters and eventually the monsters managed to accomplish their mission when: the barbarian faced the last of them in front of their goal and decided not to smash him which he is great at but try to discern realities, which he failed miserably opening the chance for the monster to destroy the important thing he came to destroy. (Impending Doom accomplished).
It was a fun game they say but I think it was really lame and slow, since I kept chasing them with the action which they didn’t really cared much for. That was exhausting and frustrating.
Next time I’ll have a dragon hit the city just to see what happens. I hate improvising XD.