Question about failing a discern realities check from a noob GM:
So we’re just getting started with our first session of a PbF adventure (so there are no fronts, portents, etc. yet) and the characters are in a cave investigating the disappearance of some miners. The very first move someone makes is a druid discerning realities and she rolls a 6. I wasn’t planning on their being anything right where they were, in the mouth of the cave, but it seems like failure should mean something bad happens, instead of “you don’t find any clues”, right? I’m thinking from the discussion above that a 6- on Discern Realities is not the same as a failed Perception check in Pathfinder, for example.
Also, having rolled a 6, this means she gets 1 XP for failing at the end of the session, right? This also suggests that something problematic should spring up. I just want to make sure I’ve got it all straight!
Thanks for bearing with me if the answers are obvious – I’m not only a first time GM for DW (have GMed D&D/Pathfinder for years), but I’ve never played the game (when six of us online wanted to play, and no one else offered to GM, I figured I’d give it a shot rather than no one getting to play).