Here are a few high-level notes of my first DW game, played with my wife.
Not only was this my first Dungeon World game, it was also my first tabletop RPG, and my first time DMing.
We only played for about two hours, including explanation and character/world building.
We went for a low-fantasy world, with her rolling a thief of a small town who unexpectedly had to team up with an NPC city official tagalong who she had some bonds with. The setting was a remote trade city that had grown out from nomadic settlement from within the mountain’s cavernous systems.
Some highlights: making it through a heavily trapped subterranian room with only a few singed hairs, failing some negotiations with a gang of urchins due to an arrow fired as a warning shot ended up going right through one of their little throats, and scaring them off by pulling out a shank from her leg and talking down the leader while it dripped with her own blood.
Looking forwards to seeing if I can get some other friends over to join in the next session. With no prior experience, I’m taking my time reading up DM tips and notes on how to keep the story engaging and forwards moving.