Jacob Randolph has scratched one of my long-time gaming itches as well as I have ever felt.
Jacob Randolph has scratched one of my long-time gaming itches as well as I have ever felt. The Dashing Hero is a playbook, and it…no words. I’m just going to cut and paste a few moves. These are some of the class’ starting moves.
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A Lover In Every Port (CHA)
When you enter a town that you’ve been to before (your call), roll +CHA. On a 10+, there’s an old flame of yours who is willing to assist you somehow. On a 7-9, they’re willing to help you, for a price. On a miss, your romantic misadventures make life more complicated for the party.
Daring Devil (DEX)
When you laugh confidently before performing a crazy acrobatic feat, describe it and roll +DEX. On a 10+, choose three. On a 7-9, choose two:
• You end up exactly where you want to be
• You don’t attract unwanted attention
• You grab someone nearby and bring them along with you • You show off and feel fantastic about it – take +1 forward
Plan of Action
There is always a chandelier, rope, window, cart, easily-spooked herd of livestock, or similar unusual environmental hazard handy in any situation in which it would be convenient for you and remotely plausible.
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It goes like that. And goes and goes like that. This is, I think, maybe the best, most compact distilled essence of the swashbuckling adventurer I’ve seen in rolegaming.
If you like this kind of thing, you will wish to send Jacob and DriveThru $2.49 of your money.
http://rpg.drivethrustuff.com/product/112061/The-Dashing-Hero—A-Dungeon-World-Playbook