A random observation.
So we play on a fairly strict time limit of 5 hours, over the course of which typically many drinks are consumed. Typically by the end of the session we are in a great (sometimes sloppy) hurry to get to the end of the ‘chapter’ so to speak.
When I introduce a battle at the start of a session:
“Lets try and take advantage of our magic items, sneak in, separate enemies, and see if we can take them alive.”
Fight takes an hour.
End of session:
“Lets fill our airship full of oil and crash land it into their hideout!”
Fight takes 5 minutes.
I love Dungeon World.
Dungeon World does not support or condone the flying of airships, gliders or other aeronautic vehicles while under the influence.
Haha. It would be even funnier if the two approaches by the group were swapped =P
It may not support or condone it, Adam Koebel, but does it encourage it? 😉
What do you think Adam, off the record? >=D