Edit: Changed the starting moves and added the advanced moves.

Edit: Changed the starting moves and added the advanced moves.

Edit: Changed the starting moves and added the advanced moves.

https://docs.google.com/file/d/0ByvmLppdEQ3RengxTmlkWHFmQzA/edit?usp=sharing

I’ve been working on a Samurai class for quiet a bit now. I think I might finally be getting closer to how I want it and into a working order. This is only the first page. What do the starting moves look like to you guys? Not shown here is the death move “Seppuku” that is part of Bushido. It goes: 

An Honorable Death/Seppuku:

When you die with your Honor intact, or you are Dishonored but end your own life in Seppuku, name a reason or cause that you have lived for. You will die knowing that your sacrifice will not go unnoticed. People from around the world will have heard of your noble end and take up your cause in their name. 

7 thoughts on “Edit: Changed the starting moves and added the advanced moves.”

  1. Aid from above is broken in many ways I fear.

    #1 since you declare stuff retroactively you could have the master do all the work for you. You can trigger the move for whatever you like and how often you like. There is no limit to it.

    This move is a hammer that turns every situation into a nail.

    #2 you are supposed to be a fan of the Samurai- not of her master. The only active move the samurai has is not about her doing something but relying on others for help. That is not a protagonist.

  2. Two thoughts about drives.

    1) 7 is too many. Of the ones you’ve got, my top 3 would be Courage, Justice and a rephrased version of Loyalty. (“Keep your word,” or “satisfy your master’s wishes,” or something.)

    2) “Never do X” is probably a bad way of phrasing a drive. “Never tell a lie” is easy if you don’t have any serious conversations, but that’s not Honesty. “Never betray anyone” is easy if you don’t make any promises, but that’s not Loyalty.

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