So I’m planning a one shot for a small local con of sorts in a few months. I’ve settled on the players being an envoy of undead being sent into human lands from a faction of undead who’ve regained their sentience after the BBEG Necromancer that raised them was defeated. Now the people of a ruined kingdom have taken up resistance in their old homes and want to re-establish ties to the other Human kingdoms they were allied with in life. (It’s all very much like Warcraft Forsaken… In fact it’s the direct inspiration)
The party will be Bard, Cleric, Fighter, Ranger, Thief, Wizard.
Two thoughts:
Cleric: I don’t like restricting domains. I get the idea behind Healing and Restoration; and Civilization turning their backs. But at the same time, whose to say a god of Healing and Restoration wouldn’t be impressed with the Undead’s tenacity to restore itself to life after dying, or a god of Civilization appreciating the desire of the Undead wishing to create Civilization from the literal ashes of their former life? It’s also the only playbook that loses something.
Thief: I’d just say make the crop that’s growing up to the player, if they ask, but defaulting to Bloodweed seems fair.