Would you guys use an online library where you can create, store, share, and refer to your custom NPCs, Moves, adventure modules, etc?
Would you guys use an online library where you can create, store, share, and refer to your custom NPCs, Moves,…
Would you guys use an online library where you can create, store, share, and refer to your custom NPCs, Moves,…
Yes.
Think so
Sounds like a good idea
Who wouldn’t?
Lots of custom moves, monsters and stuff on G+, but pretty hard to keep track of them or fiding one that was posted in the past, so I guess a online library with a good sorting/search tool would be cool.
I’d actually love this for just PBTA in general. Other PBTA games are a great source of inspiration for moves for DW.
Like Codex, but for everything? Yes.
So, I can make this very specific to DW, but then it won’t really work for other PbtA or other games in general. I would have to basically recreate the entire thing to make it work for another game – mainly because of labeling things as moves versus abilities, feats, etc.
What might work is if I make it general, with the ability to filter by game or rule-set, which would still allow you to filter for DW or anything else.
Would that work?
Following
This would be a game changer for me. I was thinking of this the other day when I noticed a new style of move in “The Path of Ghosts”:
when you assess a forbidding stretch of physical or social terrain, the
GM will sketch out a map or diagram to help your keen
eyes plot your approach. Working together, note a number
of useful features (juts, recesses, seams, moorings) equal to
your level, and take +1 forward when you make use of them.
How many types of moves are there? Are there classifications?
So far I have adventure starters and NPC creation in place. I am thinking items, moves… what else?
For those interested in being a part of the progress, you can signup and start populating here: http://167.99.48.62/
Do you guys have any thoughts on the organization or layout so far? If I can present the objects in a better way, I’m all ears.
Well layout could certainly be better but I’m not especially good for layout so can’t help there.
One thing though, the back button should bring to the previous page and not the main menu.
For example, if you go : Items > Veritas, then click back, it goes back to Adventure Starters and not “Items”.
Maybe take a lookg at other SRDs to see how they do it?
https://5thsrd.org/
https://fate-srd.com/
http://acodispo.github.io/Dungeon-World-HTML-SRD/
Add a section of custom moves?
Ah, yes!