Some of my players are heading into the first actual dungeon in our campaign on Tuesday. I found that I think better when I sketch out some visual representation of the spatial relations. Hence the flowchart dungeon.
Some of my players are heading into the first actual dungeon in our campaign on Tuesday.
Some of my players are heading into the first actual dungeon in our campaign on Tuesday.
Half the players might stay up top to spy on the owner of the house who is meeting someone at the docks, while the other half takes the opportunity to break into his home and unlock the magical door to the blood cults headquarters.
Always split the party is becoming one of our principles.
LOL… Play to find out what happens!
Brian Holland yeah. It might go any which way. But I’m excited that we may get our first Last Breath rolls. I’m not sure I’ve been thinking dangerous enough.
Very Cool Asbjørn H Flø! Have you seen the dungeon format from Perilous Wilds? I think the theme ideology would suit your playstyle 🙂
Check it out Jason Lutes
Nathan Roberts I have! This dungeon has the themes blood and corruption.
No last breath rolls this time either! But the Branded(alternative immolator) left the halfling thief alone in the dungeon and ran from a blood powered bronze golem, while the halfling woke the Holy Sanguinator from a pool of blood and is currently on the run from this fearsome vampire and his blood cult within the underground complex. Meanwhile, up in the town, the Bard has been on a killing spree, and discovered a thirst for battle. He and the Ranger has left a bloody trail, masking their kills as bear attacks. The ranger’s animal companion is likely to be hunted down by a mob, and the Ranger and the bard has pissed off both the Thief guild and the soldiers of the Crown.
It was a good game.
That’s awesome!