I’ve created a Master Dancer, which was originally planned as a monk so it has those flavors, but it also incorporates the finesse of a rogue trope as well:
+1 for Peter J’s monk. I have a monk playbook that I’ve been working on that’s a synthesis of many others that purposely tries to be more generic. It’s unplaytested, but I could share it if you’re interested.
I’ve created a Master Dancer, which was originally planned as a monk so it has those flavors, but it also incorporates the finesse of a rogue trope as well:
http://semidarkarts.com/product/masterdancer/
or http://www.drivethrurpg.com/product/165693/Dungeon-World-Playbook–The-Master-Dancer-Thief—Rogue-Trope?src=newest
3.5 i made a Grappler. Loved putting Mindflayers into choke holds lol.
Would be cool to have that in DW
There are chokeholds in the Dancer. 😉
Why, mine of course.
drive.google.com – Dungeon World Monk Playbook.pdf – Google Drive
Those paths Peter are awesome! They would make great substitutes for alignments!
This one: http://www.drivethrurpg.com/product/159006/The-Monk–A-Dungeon-World-Playbook
+1 for Peter J’s monk. I have a monk playbook that I’ve been working on that’s a synthesis of many others that purposely tries to be more generic. It’s unplaytested, but I could share it if you’re interested.
Yet to be written…go for it kung fu masters!
Thanks, all!