Let’s talk about the difference between FOLLOWERS whose cost is “Lucre” …and HIRELINGS.

Let’s talk about the difference between FOLLOWERS whose cost is “Lucre” …and HIRELINGS.

Let’s talk about the difference between FOLLOWERS whose cost is “Lucre” …and HIRELINGS.

At present, I’m limiting my players to CHA followers whose cost is NOT Lucre.

To retain additional followers, the cost of Lucre must be ADDED to any other cost the hireling has.

This is working out, but I feel like a cost of Lucre could be played as something. more speculative, whereas proper “hireling” wages would be more structured.

Follower:

“You’re going to the Ghathari Wild? I’ve heard there are great treasures there! I’ll join you if you’ll share the loot.”

Hireling:

“You’re looking for a strong-arm travel with you in the Ghathari Wild? That place is the graveyard of heroes. I demand 40 silver pieces per day.”

3 thoughts on “Let’s talk about the difference between FOLLOWERS whose cost is “Lucre” …and HIRELINGS.”

  1. I like the CHA limitation too!

    For the sake of simplicity in the follower/hireling breakdown, what about making hireling a follower tag? Defined as: “will work for a set daily or weekly fee, which takes the place of their Cost until such time as their fee is not paid.”

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