World of Dungeon qeustion:
Does anyone have a more predictable method of healing? Rolling HD each time feels too much like remaking the character and not actual healing.
I have ideas, but none feel solid enough to use.
World of Dungeon qeustion:
World of Dungeon qeustion:
Does anyone have a more predictable method of healing? Rolling HD each time feels too much like remaking the character and not actual healing.
I have ideas, but none feel solid enough to use.
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I’d go through OSR games and find a method you like. Maybe heal 1 HD with a short rest and half hp with a full night’s sleep?
Could always say regain 1HD (+level?) or reroll all HD, your call
I did a one shot with the family over Christmas. I didn’t want them to be too squishy so I went with base 6 HP + 4 HP per CON. Then I just followed normal DW rules: Half HP rounded up when making camp. Had them roll HDs per the normal rules when the Cleric used healing. Worked well.
Hmmm. Good point, DW does a pretty good job of it already.
Brain juices are flowing again đź‘Ť
Just thought of one,. What if after every fight you can heal a number of HP equal to your level (or your level plus one, not sure which is better).
How about HD? That way your healing is tied to your Constitution.
And when you are attended by a healer, you add their WIS? Or maybe thier HD? Not sure on that one, because WIS makes more sense, but doesn’t scale.
Robert Doe maybe cleric could double amount healed?
So if you have 2 HD. When you heal, you heal 2hp. 4 when with a healer
Robert Doe Exactly!