Alright everybody, I’ve got a bit of a multi-part question for you:

Alright everybody, I’ve got a bit of a multi-part question for you:

Alright everybody, I’ve got a bit of a multi-part question for you:

1) What software/web solutions, if any, do you use to organize and manage your games and campaigns?

2) What features would you like to see in a Dungeon World Campaign Manager application?

I’m currently enrolled in a degree program for development and programming, and decided to proof-of-concept a DW campaign manager tool for myself. It is super bare-bones at the moment and I was wondering what kind of features and functions might be useful to GMs other than myself.

8 thoughts on “Alright everybody, I’ve got a bit of a multi-part question for you:”

  1. Mobile friendly. Maybe go so far as to include an app.

    A “Monsters by location”. Editable of course.

    All matrices should be editable.

    Filters, filters, filters. Monsters, steadings, fronts, everything should have filters. Mostly regarding Tags, but id include locations, hp, armor and damage when searching monsters.

  2. A way to track facts established by players during a game. Mostly this is their race stuff. Possibly have search and active hot linking on keywords similar to Realm Works

  3. I wrote and use this: https://github.com/st33d/dw-improv

    On paper we track names of important NPCs and henchmen. We also have a campaign map we update with new locations. There’s other things we manage with tokens.

    For my own tool I would have liked a means of bookmarking monsters and moves to a separate section so I can cluster disparate information together (usually when I have a collection of monsters or need to keep referring to a Move). But it’s a fair bit of work to do that.

    github.com – st33d/dw-improv

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