Here’s a five-minute draft of an idea I had to exorcise last night. Comments/Suggestions/Criticism welcome.
It’s a GMless solution to my d20 non-problem, intended to be simpler than Mythic.
https://docs.google.com/document/d/1FXOHRj9_OURikcVLpRdMFvntxVOJcU-N1LnD9uS9nT8/edit?usp=drive_web
Hey, this looks interesting. (Although check a typo for the second move – the numbers don’t cover the full range.)
How does it work, though? I mean, is it effective/possible to make hard moves and be a fan of the characters when you’re also one of them? How do resolve puzzles/traps? Have you played this? It sounds a bit challenging to me.
In particular, I’m not sure how to mediate the “conversation” of play when one of the main participants isn’t there.
Paul Taliesin thanks, fixed. I should add something to the effect of making hard moves against your character as being a fan of the story.
Puzzles/traps need adding, they are primarily the responsibility of the Approach and Secrets moves.
I thought this up on my way to bed, am still in bed.
Challenging, sure.
The GM is everywhere, but the holder of the d20 could be the tiebreaker.
^ Amended the doc to reflect the above.
Very cool, but I think you need to add in something about resolving 7-9 results. It should probably just be decided by d20 holder’s fiat unless she is the one rolling. Maybe you could also trim (or expand I forget) the GM moves to 10, and on a 6- the person with the d20 rolls: On a 1-2, make GM move 1, 2-3, GM move 2 etc.
Will P good idea. Aren’t there d12 GM moves? Fiction first, too.
Maybe the d12 is a good way to consult your own fate when you are stuck.
^ added.
I was also channelling Labyrinth of Souls and Archipelago.
Maybe say, “Pass the d20 to the next player on your left” so it’s clear what the turn order is?
Love it by the way!
You have something here. Ill test it with my wife. We play 1v1 and its tough on interplayer relationships. Moving to a GMless game may help us
Robert Doe Egalite! Challenge each other, let’s take the V out of two player sessions, even when one is the GM!
Really really cool. You’d definitely need a table of GM-minded players but I like this a lot.