Ok, a bit of confusion here. Player Hit Points.
Is it Con the Stat +class bonus for a total?
Or Con the bonus +class bonus for a total?
Not sure how to calculate it.
Ok, a bit of confusion here. Player Hit Points.
Ok, a bit of confusion here. Player Hit Points.
Is it Con the Stat +class bonus for a total?
Or Con the bonus +class bonus for a total?
Not sure how to calculate it.
Comments are closed.
“Con” the full value of the stat. Yes, it’s the only one time it is used. But it works like that.
Thanks, and a follow up. The only time this changes is if the player’s Con is increased on a Level up?
Each Level Up they can increase a stat, yes? But only to 18 max.
Constitution means the base number (example 15)
CON or any other abbreviation is the modifier. (Example +2)
Ok a response that was clearly my fault for using abbreviations. I under stood this. I am sorry, didn’t mean to confuse.
When a character gets Leveled Up: He gets an Advanced Move AND a +1 to a chosen Attribute (such as Constitution, Strength, or Dexterity) and this could change his Hit Points. An attribute cannot be raised above 18 though.
I just wanted a double check on this to make sure I have it correct.
Matrix Forby yes, adding a +1 Constitution raises base hp
Thanks.
And yes 18 is the max