Lizard question!
I recently started playing a lizardman (a ranger) in a DW campaign, but I have no racial trait. I have a couple ideas, and I’d love either feedback on them or other ideas.
My first is:
You are at home in the swampland. When you lead your party through swamp-like terrain, you cannot be tracked except by magical means.
And the second:
Tasting the air, you can track by scent. When you Hunt and Track quarry that you have been near enough to have picked up their scent, or whose scent you have found on an object, on a 10+, you choose 2. On a 7-9, you still choose 1.
Thoughts?
I like the flavor of Taste The Air. I think giving both options on H&T won’t be as fun.
The standard trigger is “When you follow a trail of clues left
behind by passing creatures … “, maybe all you need to say is “Scent of a creature you’ve smelled before can be used as a trail of clues”
This does a couple of things:
— It establishes that you can do it.
— It establishes you can always do it
— It implies others cannot.
— It means you can H&T without any visible or auditory sign, which is itself remarkably powerful and cool.
Them’s my initial thoughts!
Thanks for the feedback! I like that too.