Has somebody made moves for Winter Phase from Pendragon for DW? I think I want to skip a season in out game and I was wondering if something like this is already out there.
Has somebody made moves for Winter Phase from Pendragon for DW?
Has somebody made moves for Winter Phase from Pendragon for DW?
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I’ve been thinking about this recently, too. The best existing template I know about is from the AW: Dark Age playtest.
Here’s the text:
“Hearth
When you spend the rest of the season tending to home and hearth, choose 1 with the MC: • Your household increases by one, a healthy child. • Your household keeps its health, strength, and spirit, despite disease or other danger.
• A child in your household comes to adulthood and marries, creating or strengthening a bond with another household. • Your household decreases by one, the peaceful death of a beloved elder.
Hunting
When you spend the rest of the season hunting, fishing, and laying up stores, you begin the next season with a bounty of fur and a bounty of meat.
Recovery
When you spend the rest of the season in recovery and rest, heal 1 Harm before your Harm becomes permanent.
Rites & Celebration
When you spend the rest of the season celebrating the holy rites of your people and your faith, mark experience toward a right of the Old Ways or a right of the Other World, your choice.
Soldiering
When you spend the rest of the season fighting as a soldier, have the MC roll your company’s War. On 10+, choose 2 of the following. On 7–9, choose 1. On a miss, the MC chooses 1 for you. • You begin the new season at home, released from service. (Otherwise, you are still bound to fight.)
• You begin the new season with a bounty of coin, your pay. (Otherwise, you are owed pay.) • You begin the new season unhurt. (Otherwise, suffer 1 Harm.)
Tenant Labor
When you spend the rest of the season working another’s land, mark experience toward a right of Personal Prowess, and the landowner begins the new season with a bounty of food.
Travel
When you spend the rest of the season in travel, mark experience toward a right of the Wider World, and you also return home with news from afar. Ask the MC what it is.
Working the Land
When you spend the rest of the season working your own land, mark experience toward a right of the Land Itself, and begin the new season with a bounty of food.”
Some of the more generational games touch on some of those ideas. If I remember correctly. I think Saga of the Icelanders does. http://www.indiepressrevolution.com/xcart/product.php?productid=19311&page=1
Oh man! Why did I forgot those! Thank you both! Dark Ages move is perfect for my Colonial game and I need to refresh my memory of the Saga.
Dirk Detweiler Leichty Thanks for adding the text! It seems my documents were from March 2014 and “hopelessly outdated” as Mr. Baker said himself. It didn’t have those rules and now I’m thinking what else I missed.