Looking at the Cleric moves here and having trouble getting my head around Bless/Curse. What is the scope of these effects? What can a blessing do?
Say you’ve got a nature god… can you curse an enemy by turning them to stone, for example?
Looking at the Cleric moves here and having trouble getting my head around Bless/Curse.
Looking at the Cleric moves here and having trouble getting my head around Bless/Curse. What is the scope of these effects? What can a blessing do?
Say you’ve got a nature god… can you curse an enemy by turning them to stone, for example?
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I would say yes, but the scope of Bless/Curse is subject to negotiation and Judge approval. Maybe you as the Judge say that turning someone to stone suits the established notion of the nature god; maybe you ask the player to justify the idea and in so doing establish new facts about the god; maybe you don’t even call for a roll and say, “Nope, nothing happens.”
I personally do not shy away from powerful effects. If you pay attention to the key wording—Bless allows the Cleric to “empower or protect” and Curse allows them to “hinder or afflict,”—and the fact that they have limited duration in any case (barring the perma-burning of Charisma to make an effect permanent), even a very powerful effect has limits.
Cool. The wording on those actually leads me to a second question, which is rather the moves can be invoked to deal or heal damage. For healing I’m guessing the answer is “yes, but it’s temporary”, which itself makes Lay on Hands worthwhile. Inflicting though?
I think of Bless and Curse in more descriptive/fictional terms than in numerical terms, so I tend to avoid straight up healing or dealing damage with them.
Cool. Thanks!
Few days ago I with player created details of his cleric curse spell. He`s cleric of Bloody Conquest Demon. So we thought that curse will make all wound to rot poisoning all around.
You might want to check out my variant cleric here:
http://mysticworks.com/freebooters