“The Perilous Randomizer” is an excel-based random generator based on the tables found in The Perilous Wild. Find a beta version on my Freebooters page under “What’s Next?” I created it under Excel 2011 on OS X. You may also wish to download the latest copy of my playbook packet, which has seen a few small fixes since last weekend.
“The Perilous Randomizer” is an excel-based random generator based on the tables found in The Perilous Wild.
“The Perilous Randomizer” is an excel-based random generator based on the tables found in The Perilous Wild.
Also new under “WHAT’S NEXT”… a revised concise moves sheet with larger text than the 1-page version but requiring fewer sheets of paper than the official one.
Yer doin’ God’s work, son……..ok but seriously, thanks for all the great resources so far!
The generator doesn’t play well with Libreoffice, but it’s OK. I see you have plans for a web-based version =)
I have to say the font used on your site is virtually unreadable in Firefox. It seems to use a different one in Chrome.
Eric Nieudan That’s exactly the reason 🙂
David Perry Thanks for that. Bad web fonts I’m sure. When I get time to work on web instead of paper, I’ll set all of that right.
What’s the current status on this? I’ve thought about adding something to my character generator…
Hi Alex. Ive got a new and updated version. I plan to web-ify it before the end of the year. I’d love to see it in your generator or work with you!
Maezar
I’ll have to check how hard it is to convert the PDFs you have to SVG files because my generator can modify SVG files but not PDF files. Also, it’s limited to one page.
Maezar This is my proof of concept for the cleric: https://campaignwiki.org/halberdsnhelmets/random/en?rules=freebooters&class=cleric
(Reload to get more random clerics.)
As you can see, I haven’t implemented it all, just a few elements.
This is what it would look like when editing a character: https://goo.gl/wQRCvi
This shows the parameters I have implemented: https://campaignwiki.org/halberdsnhelmets/show?charsheet=Maezar-Freebooters-Cleric.svg
So, players could later edit their character and add more stuff, later: https://goo.gl/Tv9J2X
Or we could use some tables to randomly create it all.
What do you think: worth pursuing?
Are the fonts freely available? If so, I could parametrize class and HD type and would not have to create a new SVG sheet for every class. That would be very nice.
This looks great!