Heroes shouldn’t feel that every monster is a cake walk. Some things are terrible and should make them fear for their lives. A 10 foot spider that springs from the ground just might do it.
Heroes shouldn’t feel that every monster is a cake walk.
Heroes shouldn’t feel that every monster is a cake walk.
Based on suggestions from a Reddit user I have revised this monster.
Monstrous Trapdoor Spider Solitary, Large, Stealthy, Terrifying, Hoarder
Piercing mandibles (d10+7 damage 2 piercing) 20 HP 1 armor
Near, Reach, Forceful
Special Qualities: Poisonous (Debility=Weak)
Traveling unawares the ground erupts, a door flaps open and dirt flies in every direction and you are confronted wit a vision of horror. An eight legged creature the size of a horse confronts you with hunger in it’s eyes and venom dripping from its fangs.
The Monstrous Trapdoor Spider lives in a burrow under the earth that is lined with sticky web and bulrushes. The chamber is roughly the size of a small cottage.
When bitten by a Monstorous trapdoor spider roll +Con on a 7+ you only take damage. on a 6- you take damage and are inflicted with the Weak debility.
Instinct: Strike at an unwary victim
~Spring from a trap and drag them underground
~Ensnare in a net of sticky web
~Tear their body open and consume them
I actually ‘kind of’ used this in my campaign the other day. Green obelisk thingey, burrow spiders, and your poison.