So I’m getting a little over excited about Inglorious coming out. Can’t wait to see what’s in it/how it works. In the mean time I’ve implemented this with my group. Let me know what you think.
When a unit that you command or follow is of . . . type and does . . . maneuver, roll.
Archers, rain of arrows, (Required: shield wall or stakes)
Success= immobilize enemy, Success But= weaken enemy, Failure= engage enemy,
Light infantry, charge (Required: mixed w/archers)
S= weaken enemy, SB= weaken enemy and disassemble, F= get trampled,
Heavy infantry square, push through enemy line (Required: professionalism/training)
S= push enemy back, SB= lose half men, F= panic
Light cavalry, false retreat (Required: some lancers)
S= surround enemy, SB= lose some troops, F = false retreat turns real
Heavy cavalry, charge (Required: infantry screen)
S= enemies retreat, SB= engaged in melee, F= surrounded
Any force, Encircling (Required: double enemy’s force or equal if mounted encircling infantry)
S= Enemy panics, SB= Enemy is flanked, F= you are flanked
My last post (12 days ago) was on a similar topic.
By the way, is there any news on “Inglorious”? The last info I can find is 18 months old.
Tom Walker Thanks. Adam says they’re working hard on it and I’m glad. I trust their discretion to release it when it’s perfect so…
“sage is finishing the layout of juntu right now. Inglorious has gone through iterations and been reconstructed several times. I think we just need to finalize some things and buy arts.” – Adam Koebel