So; The human fighter has a racial move “Once per battle you may reroll a single damage roll (yours or someone else’s).”; Assuming this is supposed to model the character just being ‘lucky’ or having a ‘little something extra’, how would you adjudicate this move in the fiction? Especially for incoming damage.
Do you announce the damage number and then ask the player if they want a re-roll before you narrate what happens?
Do you just kinda retcon your description?
What your approach?
I think I never saw a Fighter use this move on someone else, much less an enemy.
I always take the movie scene route:
“ah, he rolled an 8 for damage. The arrow pierces through your shoulder, ripping tendon and muscle as you…”
“Wait, I want to re-roll that!”
“Oh…okay, uhhh…2…..The arrow pierces through your shoulder, knocking you back to the ground. With a gasp, you reach back to tear it out and view the damage, when you see that it JUST missed your shoulder, getting lodged in your cloak. Close call!”
Tim Franzke
Well, it’s clearly framed so that they CAN; And sometimes “I’d really like to not take 12 points of damage” is more important than “Dangit, I rolled a 1.”
Mike Pureka I am fully with you there.
I imagine it goes like this.
“Stand aside sir knight, the day is won.”
“No it isn’t.”
“Your arm is cut off.”
“No it isn’t. Tiss but a scratch…”
Etc, etc, etc 😛
We haven’t had the Human Fighter’s power come up, but we have had a Defending warrior-class declare he was using his Defend Hold to intercede after the DM had already narrated a successful blow. It breaks the narrative a bit to step back two, three seconds to accommodate the change, but the Defending player also gets to feel cool having known how bad things were about to become without their intervention.
We’re a group with ‘staying in the moment’ difficulties to start with, so it seemed like a fair tradeoff for us.