10 thoughts on “Anyone use miniatures in their DW game?”

  1. All the time. It’s just another map.  But be sure to leave blanks, though: fog of war, tokens for “you heard a noise coming from over hear but can’t see anything,” etc. 

    Resist the tempation to think of the minis as game pieces; think of them as action figures!  They are toys helping you imagine, not tokens that dictate or limit your options.

    If you mini collection is deep enough, I encourage using minis to really represent things.  Like to determine reach, or the weapons the monsters carry, or figure out how tall the bandit is, or identify a weak spot on the golem… actually look at the mini. Use them as a source of inspiration and fiction.

  2. Absolutely. When drawing maps and leaving blanks it’s only natural to keep track of where people and monsters are, I’ve used minis with great success. I do, however, make sure to use just blank sheets of white paper and nothing more finely detailed than sharpies to keeps things abstract. Don’t want people to approach problems like a tactical game.

  3. If it works for you, cool. I’ve used a lot of dungeon tiles for enclosed, regular, underground areas. And for randomly scattered ruins above ground. But I’d be careful about it… You don’t want to spend a ton of time on set pieces that might not even come up in play, and in DW it’s really likely that your players will go off in unexpected directions.

    Also, most dungeon tile/dwarf forge type tools fail to capture the cramped, claustrophobic tunnels that a ruined underground structure really ought to have.

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