Here’s a tiny idea I had ready for last session, but didn’t need to use (because no-one made the mad mage angry)
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Gargoyle Compendium Class
(when poisoned with stone syrup)
When you become a gargoyle, move your DEX and CHA modifiers to your STR and Armour as you see fit. Your DEX and CHA mods then become 0 and you take the SCARRED condition until cured of gargoylism.
If you gain a level in gargoyle form, choose one of the following moves:
A Stone’s Throw, as the Crow Flies
You sprout wings and your DEX returns to normal. Reduce either your strength or armour accordingly, and you fly as easily as you walk.
Rock-candy Mountain
When you have just bitten someone, roll+CON
* On a 10+, they turn to stone.
* On a 7-9, your bite transfers gargoylism to the victim; their armour becomes 3 but you take +1 ongoing using DEX to evade them.
* On a miss, no effect beyond the damage you dealt.
Still as a Statue
When you impersonate a statue or rock formation, roll+CON. On a 10+, hold 3. On a 7-9, hold 2. Spend one hold each time an individual or group pass by you to remain convincing.
Reminds me of Cornelia Funke’s Reckless.
Would it make more sense to roll+Armor for Still as a Statue? I figure normally it would be CHA, but gargoyles don’t have that.
Not a bad idea, but I thought poor CON never gets any fun unless poison or breath/rope-holding are involved. I imagine it is like holding your breath to impersonate a statue.
That could work. But aren’t gargoyles made of stone – how do they have a CON score, anyway?
These ones are meant to be people under a mild petrification, but still alive. They are a magical, living stone, if you will.
(Hence being light enough to fly)
Got it. That makes sense that they have CON in that case. Sort of like warforged.
We put the CON in magical CONstruct.