Ran the second session of Man Day Adventures’ hot jungle action this past Saturday. I’ll get a longer write-up written up and posted eventually. Mack Corkindale, the druid, suffered horribly after getting his arm caught in a crocodile’s jaws. He blew the Last Breath roll, but the move notes that Mack “marked as Death’s own and you’ll cross the threshold soon.” Grister, the party’s spellslinger, revived Mack. His arm couldn’t be saved.
But now Mack is “marked as Death’s own”. What will the heroes do?
Start fighting over his stuff.
I’d say an infection sets in to the stump. One that even magic can’t stop, just slow down. If that Druid wants to get something done, NOW is the time.
Maybe introduce – “When you start a session with Death calling you into his kingdom permanently lose 1d4 Constitution. When your constitution reaches zero or less you conclusively and permanently die. “