https://grimportents.wordpress.com/2014/05/27/the-thaw-by-tom-miskey/
Some of you may remember playtesting this with me many months ago… now it’s available to all!
https://grimportents.wordpress.com/2014/05/27/the-thaw-by-tom-miskey
https://grimportents.wordpress.com/2014/05/27/the-thaw-by-tom-miskey/
https://grimportents.wordpress.com/2014/05/27/the-thaw-by-tom-miskey/
Some of you may remember playtesting this with me many months ago… now it’s available to all!
https://grimportents.wordpress.com/2014/05/27/the-thaw-by-tom-miskey
Comments are closed.
Man im totally using this is my campaign.
Man this is really cool. Well maybe not the soggy zombies take extra fire damage, but still cool.
Ben Jarvis They are frozen more than soggy, and the corrupted ice is what is animating them, as well as what animates their victims. Melting the ice causes the bodies to drop over dead, or you can hack at them until there’s too much structural damage for the ice to keep them moving.
I had an hour at lunch to intro a RPG newbie to DW. I used your front and we got through village 1 in a little over an hour of play. Thanks for writing this and sharing it!
Very nice job.