Didn’t someone come up with a Compendium Class handling the boring buying of investment properties, and receiving returns? Our Slayer just bought a bunch of hovels and wants to become a Slum Lord.
Didn’t someone come up with a Compendium Class handling the boring buying of investment properties, and receiving…
Didn’t someone come up with a Compendium Class handling the boring buying of investment properties, and receiving…
If there isn’t one, how about using the Operator from AW as inspiration for a few custom moves?
Johnstone Metzger ‘s the Magnate
Ariel Cayce Thanks! I think that might’ve been the one I remembered, or just really similar.
Modified Custom Move: Slum Lord
When you return to your estates after a week’s absence, roll+WIS.
•On a hit, your estates have produced income for you!
•On a 10+, gain 2d8 coins per property; you are gouging those suckers.
•On a 7-9, gain 1d8 coins per property; some are willing to pay you, and some are dodging your collection visits.
•On a miss, some of your hovels burns down, are condemned or vandalised; remove 1d4 properties from your portfolio.
I assumed that a week’s stay at a peasant’s inn being 14 coins, staying in a slum would be anywhere between 8 and 16.
Hopefully he’ll get bored of this racket in a while.
Why do you want the player to get bored of this? This is awesome! All the problems they now have to deal with. This is a thing of beauty.
Slum Lord Monopoly sure does open a lot of doors for GM moves, but it looks like Monopoly.
More like Slum Wars.
With gangs and rat people and death cults!
When you face an angry mob of disgruntled tenants, roll+CHA…
When you lead your collection gang to collect back rent, roll +Con ….
Magnate though for this task, why go with a compendium class as it seems just added income over reshaping the character with adding in a compendium class.
Darren Priddy exactly what we did.