So, how does one live down EIGHT failed rolls in one night?
In less than 2 hours I managed to set an inn on fire, get my face scarred by a werewolf, set myself on fire, alert an angry mob, crack my wand, wake a giant zombie from the dead, blow myself up twice (ragdolling into the wall and ceiling respectively), and get knocked over by recoil trying to heal myself at the end of it all.
…I’d be a lot warmer and a lot happier with a belly full of mead.
Well, at least that’s eight experience points!
By advancing to the next level sooner than everyone else?
That’s right, to quote Michael Caine “[on Jaws: The Revenge (1987)] I have never seen it, but by all accounts it is terrible. However, I have seen the house that it built, and it is terrific.” Point at your new level and laugh about it. if you got a nickname out of it, that takes time.
So… What you’re saying is that I should set them all on fire?
By leveling up, of course.
One night, I couldn’t roll above a 4 (on a d20) to save my life. And, at least once or twice, it was indeed a matter of saving my life. We got to the end of the night and I was 1 die roll away from total death. I asked the GM to let me roll next week. Dramatic tension aside, I just didn’t want my crappy luck to kill off my character.
Haha, to say one “lives” through it is being generous. At least I have the Fire Magic and Shield Charm spells now.
I actually delivered the killing blow to the zombie, exploding it and spraying my Shadow Dancer friend with rotting flesh. He ended up borrowing my Wizard Pajamas that were stashed in my Adventuring Gear. 🙂
It appears you made the mistake of playing the Wile E Coyote playbook. When you got a successful roll did you drop a giant safe on the Big Bad?
Nope, in this universe the only safe-dropping occurs when Paladin tells a lie. Then the Divine drops a safe on them. For real though. It nearly happened once.
Let me guess; partial success on Defy Danger and the noise of the safe alerted a mob of bads?
Thankfully, no safes were dropped unto this day. What alerted the mob would be me running out of a burning inn to douse my burning self in the square’s fountain 😛
Use the fire as a weapon, my friend. Thoros of Myr would do no less.
Oh, I intend to my friend. #wickedwizbizz
Sounds like a table day at the table for myself. “You’re really going to play a spellcaster? Really? After the last one?” As others mentioned, I level REALLY fast in Dungeon World if I survive the outcome of so many die rolls. Regardless, my appearance at being competent usually comes into question very early on in games.
Some people just want to watch the world burn… and then level up!
I understand your pain: in a session I leveled up twice (from 2nd to 4th level). Yep, I’m glad that I’m now a level ahead from everyone else, but I’m not sure my ego will recover.
Did you destroy any world monuments in the process? My playthrough was very Team America, haha 😀
Welcome to my world! My buds will take me on in any game where dice dictate the outcome because of my notoriety for bad rolls. Good example: Once, while playing Inquisitor, I had two rolls to get 96 or less on percentile dice and I failed.
No, I didn’t destroy any priceless monuments (I wish!). Let’s just say that, during a fight, I almost killed myself without any opponents’ intervention. Anyway:
Dungeon World, Fuck Yeah!
If you survive, that means you are that much closer to your next level. 🙂
You could always count yourself lucky, as my buddy Daniel Malmqvist failed 13 rolls last session and died, only to make a nasty deal with Death.