Now that my adventure is about 4,500 words long, I wonder who I should ask about pre-editing feedback without going public before publication?
Now that my adventure is about 4,500 words long, I wonder who I should ask about pre-editing feedback without going…
Now that my adventure is about 4,500 words long, I wonder who I should ask about pre-editing feedback without going…
I’m open
Giovanni Lanza I don’t want to delay your Eberron book!
Are you interested in playtest or in reading plus comments?
Paride Papadia Reading plus comments. I guess the biggest issue I’m having is deciding on structural placement of elements, and learning how much info to impart at each juncture.
I introduce some story elements before the front’s dangers, then I expand in the danger’s description and introduce some locations, then expand on the locations later. I’m not 100% sure about where things should be and I’m too busy typing to step back and analyse it.
It’s tough, because there is no right way to do it…I’m just hunting for the approach which is most user-friendly.
I think that, given the extremely non-linear nature of DW play, the GM has to become familiar with all the adventure before playing anyway, so the best guess would be to organize the material in a way that’s quickly referenced during play.
I am available to read your draft and report, if you wish.
Paride Papadia Thanks! That’s good advice. I will keep it in mind as I shuffle things around and let you know how it progresses!