I know Tim Franzke already posted the video, but here’s my text writeup of our Inverse World adventure on Sunday.
Originally shared by Stephanie Bryant
So, this is the video of the actual play (3 hours, 15 minutes) of a game that I played on Sunday. [Spider_Single_Video track=”3″ theme_id=”6″ priority=”0″] Our characters were Ark, a Golem of wood, very ent-like. Delue, a goblin Collector of … Continue…
http://www.mortaine.com/blog/2014/01/28/inverse-world-changeleaves-are-leaving/
yay! Thank you for making a write up!
Thank you for running it, Tim! I had a good time, and I keep thinking about that ending scene…. there’s very sad music when I replay it in my head.
oh for sure… Poor Spektrum
I took a Thief move when leveling her up. I think it’s appropriate.
makes a lot of sense. Which one?
Tricks of the Trade– it’s basic thievery/pick pockets. It reflects her background, rather than what happened in the adventure, but I think it’s appropriate.
Its a great move for the character and Inverse World.
I think so. Plus, it’s a good pick for who she supposedly is from her background. And for continuing adventures with Delue…. Can she steal a wife for him?
i think that is a whole kind of different move… Unless it is a little fairy in a jar.
LOL!
That’s ok. He doesn’t really need another in his collection just yet.
Stephanie Bryant – I love this suggestion : “XP in Inverse World might be better with criteria like “If you changed a place forever (for better or worse), mark XP.”
Totally not my idea, though the wording on that one is. Tim Franzke suggested that the XP from DW didn’t quite mesh with Inverse World.