I’m sure someone has done this already, but in the spirit of the holidays, here you go:
The Krampus
Solitary, Devious, Intelligent, Cautious, Planar, Terrifying
Horns and chains (d8 damage)
Close, Reach
12 HP, 2 Armor
Special Qualities: Bestial Visage
From a ways off I thought the thing was just a satyr moving house; a black-furred goatman all alone and carrying a bulging burlap sack on its back. Easy pickings. Rodger knew a shortcut through the woods and the three of us set up an ambush. The thing made an odd jangling and clinking sound as it approached, but I didn’t notice all the chains until we’d dropped from our tree branch to surround it. By the gods! That face! Like something out of a nightmare. Blood red eyes and a pointed lolling tongue down to its waist. It slowly pointed at Clem and told him he’d been bad. Clem just started laughing until the thing lunged at him. Quick as a flash and that poor bastard is being shoved head first into the thing’s sack. Which I suddenly notice is squirming and making these sobbing, mewling sounds. Like it’s full of crying babies or something. That’s when I dropped my sword and ran. I dunno what happened to Rodger, but when I finally went back a few day later, the thing’s hoofprints just… stopped. Like it disappeared into thin air. Instinct: To carry naughty children back to Hell.
Moves:
– Make a racket by swinging its rusty, bell-laden chains.
– Stuff someone who’s been bad into its sack.
– Open a portal to the Nine Hells.
I put the Krampus into the DW Codex. Looks pretty nice all formatted like that. 🙂
http://codex.dungeon-world.com/profile/4824175986343936/monsters
OMG! One of the most creative monsters I’ve seen around here!
Do not jack with the Krampus! If you manage to hurt it, the patron saint of pirates and thieves (and kids) will come after you. BE AFRAID, ADVENTURERS!