Languages, via reddit. A pair of examples to show the difference between narrative language-knowledge and triggering a move.
GM: The deep dwarf comes running up from the mine, shouting to you in a strange dialect, his eyes wide, what do you do?
Avon: Oh! Good thing I spent so much time among the dvergar as an apprentice. What does he say?
GM: “It’s a dragon, my lord! We’ve awakened a dragon in the deeps!”
or:
GM: The deep dwarf comes running up from the mine, shouting to you in a strange dialect, his eyes wide, what do you do?
Avon: Crap, I don’t speak dvergari. Is it the same as dwarven? GM: Not quite, it’s a dialect, though, roll Spout Lore.
Avon: I got a 7. Something interesting?
GM: Well, he’s panicky, and obviously worried. You catch the words “serpent” and “greedy” and something about a treasure horde.
Avon: Hmm, sounds like he’s just being a scaredy-dwarf. Let’s press on!
I might have that been a Defy Danger by thinking fast.
Tim Franzke I would decide that based on previous behaviour – if Avon had been the kind of dude to be prone to panic and worry, I might have asked “Are you freaking out? This guy looks pretty messed up. You can feel a bead of sweat slide down your forehead. What do you do?”