Hello everyone, i need some ideas to create magic items to our next game session.
The group consists of a dancing Bard, a boaster/mouthy Fighter, a secretive Mage, a ferocious Druid and an insane Thief.
Currently they began exploring an abandoned keep searching for a treacherous necromancer and allied themselves (with some suspicion) with a headless knight who wants revenge and freedom from the necromancer.
I thought about some items I could put in the game, now or later, but i need more ideas. The ones I thought are:
– Some kind of dancing veil or other clothing that could be animated by command to be a rope, a whip, make a bridge, tentacle etc.
– A scabbard of some sorts, maybe from the headless knight (ancient bloodstained?)
– A bottle with Holy Celestial Light inside that could be a lantern and “drank” as a powerful cleanse.
Oh and they got hold on an ancient shadow orb that they broke. It released some dark corrupt energy but it still has some power. I thought to make it divided in 2 shards, one to control darkness and the other to control undead.
• A cursed banjo which awakes the dead with its horrible cacophony. The awakened dead will attack who ever is playing or holding the banjo. However if the banjo is successfully played by someone with skill, they gain a pied piper effect over the undead.
• The Knights Head, you could use the description for Ned’s Head from the book.
I forgot to ask, whats the mage’s focus?
Winter
Well, the gnome rogue also found a “steampunkish gloves of lightning”. Its per se some kind of Tesla invention haha, and I thought to use the hold mechanics, but don’t know how to recharge it. Anyone?