So my Thursday lunchtime group has a thief who previously cheated death by making a bargain that he would steal at least one item per week, but never keep anything he stole, instead giving it to the first person he meets.
Today, he was almost killed (momentarily swallowed whole, then cut free shortly after asphyxiation) by a purple worm and must make a new bargain with Death. Any suggestions?
The thing he steals and gives to others weekly must now be a life.
(The taking part is) too easy in this system…unless they are specific targets…
So how exactly do you give a life to the first stranger you meet?
Giving life to others? How?
Jinx.
Point being, this isn’t easy at all and will require some creative thinking from the Thief player – which is what makes a good Death’s bargain.
How about he must steal X amount per level a day and sacrifice it to Death to stay alive
He has to do it directly in front of guards and/or authority figures? They don’t have to know, but just directly in front of them
He must steal the scepter of life from (God of Life) and sacrifice it at the deep Cauldron
Or feed it to the great water dragon of the north…
I like to imagine this act will not bring about the apocalypse, as much as Death is just playing some fratboy prank on the god of life, chuckling just contemplating how much it will tick him off…
You could imagine that, or things could stop falling pregnant, and new life might stop coming into the world.
In a hundred years, a few thousand at the most everything that can die, will have died and death could finally go on a holiday.
Make as hard a move as you like.
A quest sounds more interesting than a passive “you must always do this” sort of thing, IMO.
If the quest causes more death or the likely demise of the thief, then so be it, Death just gave out a loan…but man, does she collect.
Matt Smith I agree