Been working on this class a bit. Ignore most of the wording and names, much of it will be polished up, but how do the mechanics look? The Advanced Moves and to a lesser extent the Bonds need a lot more work.
Been working on this class a bit.
Been working on this class a bit.
I’d put “Faust” on the name list.
That’s awesome. I especially like that you can summon basic items as well, I feel that’s something that’s too often overlooked in most games. Something I would want as a summoner (as a suggestion) would be to not only be able to summon more complex objects (which you have!) But to be able to summon more of them as well. The ability to just.. poof! I /made/ camp! .. Would be awesome.
Looks workable to me. Maybe step down the damage.
How is the wand supposed to work?
Blood tradition is really strong!
Do you get access to all elemental planes or just one?
Thinking about it, using the monster moves seems to be the best option9 out of 10 times… Maybe the other options aren’t really needed?
Another idea, with command hold 3/2 but you need to spend a hold to banish the creature again? Otherwise it might be agitated