Some notes from our group’s sixteenth weekly session (!)
Originally shared by Jason Cordova
These pics are from the fifth session of our DW campaign, Oceans of Order & Chaos (and sixteenth session overall).
This one saw the party meeting-up on Reaver’s Rock (after surviving a lizard folk attack). The Rock, which is nothing more than three taverns used by pirates as a stop-over, was eerily quiet when they arrived. After doing battle with several of his flesh golems (and looting some pretty terrific magical items, including the Staff of Ignis, the Vainglorious Boots, and the Horn of Nammu), the party discovered their old nemesis, Gormakir, might not be so dead after all. There was also a pretty epic battle with a hydra (pictured below).
The session ended with the party opening a trap door beneath a bar, which led to a basement of some sort. From this space came a woman’s bloodcurdling cry, along with a creeping sense of dread. We’ll see what they found next session…
Thanks to Kerry Harrison , Daniel Lewis , Trey Palmer Daniel Fowler , Alexander Hay and our newcomer, Ian Hay .
I see I’m not the only one who uses maps and minis from other games in DW 🙂
Pavel Berlin We mostly use them to orient ourselves, making small adjustments here and there as the conversation dictates. It’s pretty loose.
I find that even just having a map in the middle of the table helps remind everyone of the rough idea of what their surroundings are which helps with immersion. When we were playing in Forgotten Realms we would sometimes just have the world map in the middle of the table all session for the same reason.